VIRTUAL REALITY IS THE FUEL FOR THE LEARNING JOURNEY
Join ByteSpeed’s VR Expert, Professor Corinne Hoisington who has worked with hundreds of K12 schools and colleges/universities to align their educational objectives with the thousands of VR apps for the classroom. See the potential of AR/VR to impact student career paths in STEM and CTE fields, see VR’s growing influence on the visualization of math, science, history, medical fields, and every educational curriculum. Connect with empirical evidence on how AR/VR impacts learning too! And see how you can get funding through educational grants to set up your first VR lab. Learn about VR certification programs too to immerse yourself in the pedagogy of VR in the classroom. Understand the top VR options for the classroom and for online learning.
Corinne is a thought leader and curriculum specialist for Virtual Reality. Corinne believes that VR & AR are game changers in education today. The pedagogies of constructivism and immersive learning show that students learn best by doing or by being. So they shouldn’t just read about history — they should ‘be’ historians. They shouldn’t just study archaeology — they should ‘be’ archaeologists. Let’s raise the next round of inventors through the discovery of a 3D world.
Technology infused pedagogy has the power to transform teaching & learning. We can now create deeper and authentic learning using digital resources such as virtual reality and artificial intelligence that are now available to both teachers and students. It’s never been a more exciting time for teachers to explore and for schools to stay connected with accessible and current technology to nurture student engagement and success. See a sampling of VR apps: https://bytespeed.com/apps
This webinar is hosted by ByteSpeed – HTC Vive, Oculus, and Microsoft HoloLens Partner in Education